Image and Audio
Full-service capture and craft. Our photographers, directors and sound specialists get ideas onto the screen — and hold an audience once they're there.
Capabilities
- 01Studio and location photography
- 02Film direction and production
- 03Sound design and mixing
- 04Voice recording and casting
- 05Motion graphics and titling
- 06Stills and motion captured in a single session
Experience
Where this capability comes from
Programmes our team contributed to in-house at the manufacturers named below. Personal credits, not VDVS projects.

Ceer
EXOBOT — the production sedan and SUV
Both vehicles lit inside and out in-house, with the environments built alongside them. The design team reviewed in VR while the models were still moving and the board saw them in films cut for each review, so the data had to be current every time either happened. The launch film itself was rendered by an external team; the contribution there was preparing and updating the production data so what they rendered matched the real thing, detail for detail.
Exterior and interior lighting, environment builds, VR design reviews, internal board films, and production data · Produced in-house at Ceer Motors

Ola Electric
S1 scooter range, and a first VR programme for two-wheelers
Two-wheeler VR had no established pipeline to follow, so it was worked out in-house. Each machine was given a built set rather than a studio turntable.
Storyboarding, environment modelling, lookdev and lighting · Produced in-house at Ola Electric

Ola Electric
Diamondhead and Roadster concepts
Two concepts revealed in opposite registers: one on salt flats at dusk, the other on a turntable in a darkened hall.
Storyboarding, environment modelling, lookdev and lighting · Produced in-house at Ola Electric

Ola Electric
Sedan concept film
One continuous sunset run across a cable-stayed bridge, held in a single light state from first frame to last.
Storyboarding, environment modelling, lookdev and lighting · Produced in-house at Ola Electric

GWM ORA
R1 — first electric vehicle, and its configurator
GWM's first electric vehicle and the second GWM programme to carry an interactive configurator. Every material on the car was authored for this work.
All vehicle materials, compositing across all shots · Produced in-house at GWM

GWM HAVAL
Vision 2025 concept, Auto Shanghai
A full-CG concept film built for the multi-screen autoshow stage at 3.3:1, set at night so the car is read through moving light.
Storyboarding, environment modelling, lookdev and lighting · Produced in-house at GWM

GWM HAVAL
Vintage to Future
A vintage silhouette carried forward into a modern electric vehicle, opening in darkness and ending in daylight.
Storyboarding, animation and final output · Produced in-house at GWM

GWM WEY
ADAS and powertrain films, four production vehicles
Driver-assistance and powertrain explainers across four vehicles. The environment has to carry information — a 60% ramp, a snow surface, the lane the car is moving into — while still reading as the real world.
Storyboarding, environment modelling, lookdev and lighting · Produced in-house at GWM

Jaguar
XE product film
Architectural exteriors, road and tunnel sequences, a complete interior suite and studio beauty. Rendered in Chaos V-Ray inside Autodesk Maya.
Storyboarding, environment modelling, lookdev and lighting · Produced in-house at Jaguar Land Rover

Jaguar
Project 8 — Saloon to Supercar
A launch film taking the XE saloon apart and rebuilding it as the SV Project 8, with several sequences driven procedurally through MASH.
Storyboarding, environment modelling, lookdev and lighting · Produced in-house at Jaguar Land Rover
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Need image and audio?
Send us the brief, the constraints and the date it has to be live.
